A lot of people love Bethesda's games but a lot of them have one thing in common: They're notoriously glitchy. The studio is known for making sprawling open world RPGs but the fact is that they're usually plagued by a long list of bugs at launch. And it's not like Bethesda isn't trying.
For example, their most recent game, Fallout 76 had a huge list of issues at launch. It had the usual stuff that you'd expect from an open world game such as freezing and corrupting save files but it also had some weird ones. Things like NPCs displaying an eerie paranoia and constantly telling you they're chasing you, sound drops, distorted audio and endless crashing.
And that's not even mentioning the issues with the online multiplayer aspect of the game. Basically, the whole experience was broken at launch and it took months for Bethesda to fix it.
But there's a new game out now and it's called Starfield. The game is set in the distant future and it's supposed to be Bethesda's biggest project in years. But if the studio's past mistakes are any indication then this one is going to be a glitchy mess too.
Fortunately, Matt Booty, the head of Xbox Game Studios believes that Starfield will have a shorter list of bugs than any other Bethesda game at launch. Of course, he's probably lying. It takes more than just a few bugs to ruin an experience and having the avatar's hands clip through the gun or having it crash every time you try to get into a car is not good.